AI Insights · Timothy · April 2025
Top 5 Vikings Games Performance on Android in Oceania - Q1 2025
Explore the trends in downloads, revenue, and active users for the top 5 Vikings games on Android in Oceania during Q1 2025, based on Sensor Tower data.
In the first quarter of 2025, the top Vikings-themed games on Android in Oceania showed varied performance in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each game based on data from Sensor Tower.
Viking Rise saw fluctuations in its weekly revenue, peaking at around $11.9K in late January. The downloads started at 1.6K at the beginning of the quarter and gradually decreased to 746 by the end of March. Active users showed a slight downward trend, starting at 14.3K and closing at 12.9K.
For Vikings: War of Clans PvP, the revenue varied, with the highest point reaching $6.3K in late January. Downloads were relatively low, peaking at 67 in early February. The active user count began at 333 and ended at 263, reflecting a gradual decline.
Vikingard experienced stable revenue, with a high of approximately $1.6K in late March. Download numbers were modest, with the highest at 32 in late February. Active users fluctuated slightly, starting at 100 and ending at 94.
Bad North: Jotunn Edition had consistent revenue around the $100 mark, with a slight dip in March. Downloads peaked at 58 in early March, and active users showed a slight decline from 669 to 574 over the quarter.
Finally, Pixel Tribe: Viking Kingdom saw steady increases in downloads, peaking at 169 in early March. Revenue was modest, reaching up to $63 in early March. The number of active users increased from 662 to 709 by the end of the quarter.
These trends highlight the dynamic nature of the gaming market in Oceania. For more detailed insights, visit Sensor Tower.